![]() However, it did not yet have the right height to add some water. ![]() Now, I had a heightmap that fits the size of 25 tiles and displays the borders of the states. Then I combined these two screenshots in Paint.NET (like Paint, just better), so that they are congruent. So I zoomed in closer and created another screenshot. As a result, the borders of the states were no longer displayed. I had to zoom out very far to bring the entire USA into 25 map tiles. These images can now be opened in the editor of Cities, if they are relocated in the heightmap folder. The borders for the map were taken from OpenStreetMap and screened with the Windows snipping tool. To capture the whole process, I decided to create a making-of video: While this map was created almost the same way as all the other maps in the collection on Steam, each map brings new challenges. This time I even created a making-of video. The USA is the next map that I uploaded to the workshop.
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